Dave's Place / Metamusing

Life and times of a webgeek

Friday Fun Link – Forget-Me-Not

Check out Forget-Me-Not, a tough as nails riff on the gameplay mechanics of the arcade games of the 80′s. It’s free on Windows and OSX and $1.99 for iOS. I bought it on the phone but didn’t like it because it’s hard to control on a touchscreen. No such difficulty with a keyboard though and you can’t beat free. Gameplay is a combo of pac man-esque pellet munching, simple shooting mechanics, and maze escape. Did I mention it’s tough? Remember – you can (and will) shoot yourself, and that’s not a good thing. Gameplay video:

Just my luck: no functioning consoles

So my primary hobby is gaming, and I spend a fair amount of time and money on it. What are the odds that in the same timeframe Sony Playstation’s PSN service would go down for a month+ due to being hacked, and my just over 3 year old (read: just out of warranty) xbox 360 would Red Ring of Death? 100% likely as it turns out. Just a couple of days after the PSN network blew up, my Xbox died as I sat down to watch a movie on it. I’m especially pissed about the xbox because I intentionally held off buying one for several years because the RROD issue became well known and I decided to hold off for a hardware revision, assuming Microsoft would address the issue. They didn’t. Supposedly it’s addressed in the newest ‘slim’ models (I bought an Elite shortly after they came out), but at this point, having had my first generation xbox die and now my 360 die, I’m not so sure I want to buy back into the platform. It’s a real dilemma though, because I have literally dozens of games for the thing, as well as many peripherals (the controllers alone go for $50/pop and I have 4 of them), and selling everything off will earn me pennies on the dollar. Plus, I’m figuring my soon-to-be toddler would enjoy the Kinect motion control stuff MS is pushing these days.

So…what to do. I can’t decide. I’m sitting pat for now. E3, the biggest gaming industry trade show, is next month, and I’m going to see what comes out of that before doing anything.  I should note that while the PS3 still works, mostly, aside from multiplayer, I’m worried trophies won’t sync correctly when the network comes back up, so I’ve been staying off of it. Meantime, it’s back to gaming on the PC primarily.

Game finished: X-Men Origins: Wolverine

I was surprised how much I liked this game. I finished it on the PS3 over the weekend. On paper, you’d think I would hate this game – there’s not a lot of variety in terms of the enemies you face, by and large it’s a slightly disguised corridor crawler, the graphics are pretty good but the framerate can get low at times, some of the boss battles are really tedious (Gambit, who you fight like 97 times), it’s incredibly repetitive, you can exploit the combat system (grabs are really powerful) and there are a number of annoying scripted quicktime events (ie you have to press the correct button or sequence of buttons at the correct time). The game has two really important things going for it though – the combat is fast and fluid and an absolute blast (and it’s what you spend 99% of the game doing) , and the game captures the essence of Wolverine as ruthless baddass more than any game ever has. It’s one of the best superheroes in tights videogames ever. *

The game loosely follows the plot of the recent (mediocre, I thought) film, fleshing out various areas of the plot with more opportunities for combat and adding in a huge section of flashback material that’s only slightly touched on in the film, but it also strays far afield in parts. The game’s actually up for an award for the script which surprised me when it was announced – not that the game’s script is terrible or anything, it’s above average for this genre but really, that’s not saying much. If you haven’t seen the film, it’s basically an origin story but it jumps around in time a fair bit to tell the story.

Gameplay wise it’s an arcade brawler at heart, with a thin veneer of rpg layered on which allows you to increase the power, number, and styles of attacks, recuperative powers, and special abilities Wolverine has as the game progresses. There’s also some light collectathon stuff going on in the form of dogtags on the corpses of fallen comrades and wolverine statues which unlock challenge missions.

The game’s sort of the videogame equivalent of junkfood – nothing beyond capturing the essence of Wolverine is done especially well in this game, most of the gameplay systems are mediocre riffs on mechanics you’ve seen before, but on the whole it comes together as a fun little brawler.

Below is a video of one of my favorite sections of the game, wherein Wolverine manages to take down a Sentinel. Few things will make you feel more baddass than that ;-)

* One caveat here – I have not yet played Batman: Arkham Asylum yet, and it’s supposed to be even better.

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